Real-time Hair commission implemented in Conan Exiles through the Akuba's Salon mod. Hair inspiration was "stygian royalty" and can be likened to popular ancient Egyptian themes. Primary modeler used was Zbrush, xNormal for hair card baking Substance for jewelry texturing, Maya for skinning and physics authoring. Physics solution used is Nvidia APEX cloth as our version of Unreal Engine is too old to have the integrated cloth physics (4.15).
Players access this style through character customization. Currently female only.
Hair as seen in game.